WASD to move around

QE to strafe

F to toggle movement modes

No collision yet, so some glitches may appear when inside walls or outside of level bounds...

Also, doors are present in the map data and mini map, but not implemented mechanically yet, so aren't in the render view

UPDATE:

Headbob when moving is now a thing

SHIFT to Crouch

SPACE to Jump

R to toggle Hover Mode

The engine also autodetects whether or not you're on mobile and includes touch controls accordingly

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